Sensitivity converter
Convert VALORANT to CS2 sens, CS2 to VALORANT sens or other supported PC game settings. Choose your games and the aim setting to match.
How do I measure a scoped turn?
In a practice area, aim at a landmark. Stay in the selected ADS or scope view and move your mouse horizontally until you make a full 360° turn back to it. Measure the mouse travel in centimeters; add the distances if you need several swipes. Repeat to check. Keep the same weapon, zoom level, FOV and base sensitivity throughout.
This matches physical turn distance. Different FOV and zoom can still change the apparent speed on screen. PUBG results use its community-documented slider curve and round to a whole slider point; test them in training.
How to use this tool
- Choose both games, mouse DPI and the aim setting to match: hip-fire, ADS or a scope.
- Enter your current settings. For PUBG or zoomed modes, measure a full turn with the displayed settings and DPI.
- Apply the named result in the destination game. Keep its other settings unchanged and check the match in practice.
Same movement. New game.
At 800 DPI in both games, CS2 sensitivity 1 converts to approximately 0.31429 in VALORANT. Both give about 51.95 cm for a full turn.
Good to know
How do I convert VALORANT sens to CS2?
Select VALORANT as the source and Counter-Strike 2 as the target, then enter your DPI and sensitivity. The converter matches horizontal hip-fire cm/360 at default yaw. You can reverse the game order for CS2 to VALORANT.
Will this preserve my muscle memory?
It preserves the calculated mouse travel for a 360° turn. Different fields of view, movement and zoom can change how aiming feels. Treat the result as a starting point and check it in-game.
Does it convert ADS or scope sensitivity?
Yes, through measured matching. Select the named ADS or scoped setting and enter its measured cm/360. The destination measurement calibrates its multiplier at your chosen DPI, base sensitivity and zoom. Repeat for each zoom you use; a shared multiplier cannot independently match every weapon.
Which PUBG settings can I convert?
General, Aim, ADS and individual 2x through 15x scopes are available with measured matching. Disable Universal Sensitivity to apply individual scope values. Vertical Sensitivity Multiplier controls a separate axis and cannot be determined from horizontal turn distance. Mobile touch and gyro are not supported here.
Calculation method & references
Automatic hip-fire: sensitivity × source yaw × source DPI ÷ (target yaw × target DPI), using VALORANT 0.07, CS2 0.022 and Overwatch 2 0.0066 at default input scaling. Measured matching: target multiplier × target measured cm/360 ÷ desired cm/360. For PUBG, target slider + 50 × log10(target measured distance ÷ desired distance), rounded to an integer using the community-documented relative curve. Measure the destination at its destination DPI; DPI is already included in that measurement. Zoom matching applies only to the measured weapon, zoom level, FOV and base sensitivity; it does not match screen-space movement or vertical recoil.
